nVidia GeForce 436.48 WHQL pour Windows
Pilote compatible GeForce GTX 1050 à RTX 20** et Titan
NVIDIA Studio Drivers provide artists, creators and 3D developers the best performance and reliability when working with creative applications. To achieve the highest level of reliability, Studio Drivers undergo extensive testing against multi-app creator workflows and multiple revisions of the top creative applications from Adobe to Autodesk and beyond.
Provides the optimal experience for the latest releases of top creative apps, including Maxon Cinema 4D, Adobe Lightroom, Adobe Substance Designer, DaVinci Resolve Studio 16, and Unreal Engine 4.
Pilote compatible GeForce séries 635 à RTX 20**, MX et Titan (PC/Notebook)
Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.
Provides increased performance and the optimal gaming experience for Tom Clancy’s Ghost Recon Breakpoint and Asgard’s Wrath
Adds support for the HTC VIVE Cosmos VR HMD
nVidia GeForce 431.86 Studio Driver (64 bits) : Windows 10 (compatible GTX 1050 et +) nVidia GeForce 391.35 WHQL (32 bits) : Windows 7/8.1 - Windows 10
nVidia GeForce 435.21 pour distributions Linux
Pilote certifié pour les GPU GeForce séries 600 à RTX 20**, Titan, MX et Quadro (selon modèles).Changelog nVidia GeForce 435.21 stable pour Linux (29/08/2019)
- Fixed a bug that caused the X server to crash when using HardDPMS with an NVIDIA-driven GPU Screen.
- Fixed a bug which caused the kernel to panic when exiting a single X server when multiple X servers were active and in an SLI configuration.
- Fixed a regression introduced in the 430.* series of releases that caused a segmentation fault in libnvcuvid.so while using Video Codec SDK APIs on certain graphics boards.
- Added initial experimental support for runtime D3 (RTD3) power management on Turing notebook GPUs.
- Improved nvidia-bug-report.sh to collect runtime D3 (RTD3) power management information.
- Improved nvidia-bug-report.sh to collect ACPI tables when the acpidump tool is available.
- Added Vulkan and OpenGL+GLX support for PRIME render offload. Please see the PRIME Render Offload chapter in the README for system requirements and configuration details.
- Added support for changing Digital Vibrance in the display controls section of nvidia-settings on Turing hardware.
- Fixed the cuvidParseVideoData API in the NVCUVID driver to correctly propagate errors returned by the PFNVIDSEQUENCECALLBACK callback function to the application.
- Fixed a bug that caused the NVIDIA X driver to behave incorrectly or crash when a client queried Xinerama information on X servers with a non-NVIDIA X screen as screen 0.
- Fixed the "Image Settings" options in the "OpenGL Settings" page of nvidia-settings for Quadro GPUs. Previously, OpenGL rendering on Quadro would behave as if the "High Quality" option were selected regardless of the selection. Now, the setting will default to "High Quality" for Quadro but selecting a lower option will affect rendering accordingly. (Other GPUs are unchanged: the default remains "Quality", but other options can be selected if desired.)
- Fixed a bug that could cause Vulkan applications to generate spurious warning messages about a missing NV-GLX extension.
- Removed the non-GLVND OpenGL libraries from the NVIDIA Linux driver installation package. The GLVND OpenGL libraries were introduced in release 361.16, and have been installed by default since release 364.12, with the non-GLVND versions available as an alternative via the "--no-glvnd-glx-client" and "--no-glvnd-egl-client" installer options. As the non-GLVND libraries are no longer included in the installation package, these options will no longer have any effect.
- Fixed a bug that prevented nvidia-drm from marking preferred modes properly when reporting display information via the DRM-KMS API.
- Updated nvidia-installer to make compiler mismatches non-fatal when adding precompiled kernel interfaces to an installer package using the "--add-this-kernel" option, to be more consistent with the behavior when installing without precompiled interfaces.
- Fixed the NvEncodeAPI driver to correctly reject the encoding of sequences with resolutions smaller than what the NVENC supports.
- Fixed display color range handling on pre-Turing GPUs, such that when limited color range is selected through the display controls page in nvidia-settings, output pixel values will be correctly clamped to Consumer Technology Association (CTA) range.
nVidia GeForce 390.87 (International) : Linux 32 bits
nVidia GeForce :
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