nVidia GeForce 430.86 WHQL (Win) | 430.14 (Linux)


nVidia GeForce 430.86 WHQL pour Windows
Changelog nVidia GeForce 430.86 'Studio Driver' WHQL (27/05/2019)

Pilote compatible GeForce GTX 1050 à RTX 20** et Titan

NVIDIA Studio Drivers provide artists, creators and 3D developers the best performance and reliability when working with creative applications. To achieve the highest level of reliability, Studio Drivers undergo extensive testing against multi-app creator workflows and multiple revisions of the top creative applications from Adobe to Autodesk and beyond.

Applications
Provides the optimal experience for the latest releases of top creative apps, including Autodesk Maya 2019, 3ds Max 2020, Arnold 5.3.1.0, Blackmagic Design DaVinci Resolve 16, and Daz 3D Daz Studio.

Hardware
Adds support GeForce GTX 1650 desktop, and GeForce GTX 1660 Ti and GTX 1650 notebook GPUs.
Adds support for seven new G-SYNC compatible monitors

Other
Adds support for Windows 10 May 2019 Update (including Variable Rate Shading)
Adds support for the latest driver security updates

Changelog nVidia GeForce 430.86 'Game Ready Driver (GRD)' WHQL (27/05/2019)

Pilote compatible GeForce séries 635 à RTX 20**, MX et Titan (PC/Notebook)

Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.

Game Ready
Provides the optimal gaming experience for Quake II RTX and Assetto Corsa Competizione

Gaming Technology
Adds support for three new G-SYNC compatible monitors
Adds support for Oculus Rift S and HTC VIVE Pro Eye HMDs

Site officiel

nVidia GeForce 430.86 (Game Ready) WHQL (64 bits) : Windows 7/8.1 - Windows 10
nVidia GeForce 430.86 Studio Driver (64 bits) : Windows 10 (compatible GTX 1050 et +)

nVidia GeForce 391.35 WHQL (32 bits) : Windows 7/8.1 - Windows 10


nVidia GeForce 430.14 pour distributions Linux

Pilote certifié pour les GPU GeForce séries 600 à RTX 20**, Titan, MX et Quadro (selon modèles).

Changelog nVidia GeForce 430.14 stable pour Linux (14/05/2019)
  • Improved performance of the Vulkan title, DiRT4.
  • Added support for presentation from queue families which only expose VK_QUEUE_COMPUTE_BIT. This improves performance of Steam Play title, Wolfenstein II: The New Colossus.
  • Fixed a bug that could cause the display to be driven at a low resolution when configuring PRIME display offloading with `nvidia-xconfig --prime`.
  • Added HEVC YUV 4:4:4 decode support to the NVIDIA VDPAU driver.
  • Added the new per-decoder profile capability bit VDP_DECODER_PROFILE_SUPPORTED_CHROMA_TYPES to the NVIDIA VDPAU driver.
  • Added new VdpYCbCrFormats VDP_YCBCR_FORMAT_Y_UV_444 and VDP_YCBCR_FORMAT_Y_U_V_444 for accessing YUV 4:4:4 surfaces via VdpVideoSurfaceGetBitsYCbCr() and VdpVideoSurfacePutBitsYCbCr() in the NVIDIA VDPAU driver.
  • Added support for creation of YUV 4:4:4 video surfaces in the NVIDIA VDPAU driver.
  • Raised the minimum supported X.Org xserver version to 1.7 (video driver ABI version 6).
  • Updated the NVIDIA VDPAU driver to support allocating VDPAU video surfaces with explicit field or frame picture structure.
  • Added support for the GL_NV_vdpau_interop2 OpenGL extension, which allows VDPAU/OpenGL surface sharing with explicit field or frame picture structure. Picture structure selection by applications can avoid the need for implicit surface structure conversion by the OpenGL implementation.
  • Updated nvidia-installer to avoid problems with commands whose proper functionality may be dependent on system localization (e.g. via the LANG environment variable.) For example, some kernel configurations may produce unusable kernel modules if LANG is set to a language other than English.
nVidia GeForce 430.14 (International) : Linux 64 bits
nVidia GeForce 390.87 (International) : Linux 32 bits


Anciennes versions et versions Bêta :

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